• The Counter-Intuitive Comparison of All Things

    The Big Chart, created by The Counter-Intuitive Comparison Institute of North America (CICINA), attempts to find the single best thing in the world using a tournament-style bracketing system to compare 16,384 things in 8 categories (ideas, art, people, fuels, words, other animals, places and other things).

    Is the Bilbao Guggenheim better than McDonald’s French fries? Are penguins better than Miracle Grow? Can anything beat heated seats on a cold November day?

    via Kottke

    Update: Unfortunately it appears the CICINA website no longer exists and a mirror of The Big Chart does not exist. If you happen to discover a mirror (or if the site comes back), please do let me know.

  • Finding the ‘Best’ Product

    The oddly-named Best Covery is destined to be one of my regular shopping resources. At a glance it allows you to find the ‘best’ (most popular?) products in a large number of categories, such as Best HDTV Picture Quality for the Money, Best Earbud Headphones, and many more.

    I’ve written previously on the troubles I encounter when making purchasing decisions:

    I’m one of those people who will do their research on all prospective purchases – no matter how mundane the product – and [niche blogs/websites] are invaluable when it comes to this. Here, people who know what they’re talking about discuss and compare products on the features that actually matter and make choosing a reliable product that you have no idea about a breeze.

    Problem solved!

  • Debating the Merits of Neuroeconomics and Behavioural Economics

    Prospect magazine hosts a debate on whether or not behavioural economics is as important as many of its advocates laud. As the BPS Research Digest says,

    In this […] debate, Pete Lunn (author of Basic Instincts) argues that behavioural economics will “deliver a revolutionary new way of understanding the world.” In response Tim Harford (author of The Logic of Life) plays down the impact of behavioural economics, arguing that the field’s lab studies rarely translate well into the messiness of the real world.

    Moving from psychology to neuroscience, a recent Economist article takes a critical look at neuroeconomics.

    The fiercest attack on neuroeconomics, and indeed behavioural economics, has come from two economists at Princeton University, Faruk Gul and Wolfgang Pesendorfer. In an article in 2005, “The Case for Mindless Economics” (pdf), they argued that neuroscience could not transform economics because what goes on inside the brain is irrelevant to the discipline. What matters are the decisions people take—in the jargon, their “revealed preferences”—not the process by which they reach them. For the purposes of understanding how society copes with the consequences of those decisions, the assumption of rational utility-maximisation works just fine.

    via Mind Hacks

  • Should the Young Run-Up Debts to Buy Stocks?

    Tim Harford, author of The Logic of Life and The Undercover Economist, believes that young people “should be buying more stocks and running up debts to do so”. He supports this controversial viewpoint with the following:

    The logical way to fight generational risk is to borrow money to make large, regular investments in stocks while young, then use a proportion of later savings to pay back the loan rather than to pile into the stock market in middle age. That sounds risky, but it is, in fact, exactly what people do in the housing market. Knowing that they will need a place to live all their lives, they tend to buy a small house and gradually trade up to a bigger one, paying off their mortgages only late in life.

    Most of us need a retirement fund as well as a place to live; there is nothing intrinsically risky about regular borrowing to get that fund off to an early start.

    If you recognise the article, it may be because it also appeared in the Financial Times a few weeks back.

  • Interviews on Sun Tzu’s Art of War

    Sonshi bills itself as “the original online resource for Sun Tzu’s Art of War“. Of particular note is their collection of columns, essays and interviews featuring—among others—Guy Kawasaki, Josh Waitzkin, and this from Robert Greene, author of 48 Laws of Power and 33 Strategies of War:

    If I could simplify the whole game of power and strategy in one equation, it would all hinge on the capacity to see events around you exactly as they are. The closer your mind is to reality, the better your strategies, your responses in life. But we humans have a strange psychological block. Our minds are constantly stopping on one thing, one idea, one experience or emotion. When that happens, we are looking at events through the tunnel of our own biases or negative experiences. We lose contact with reality. Anything living is in a constant state of flux. Nothing stays the same. And so our thoughts must constantly adapt to what is happening around us and never get stuck on this idea, or that way of doing things.

  • The Undead: Walkers or Runners?

    I’ve heard on good authority that Charlie Brooker’s Dead Set is a rather excellent mini-series. It’s also controversial, sparking an argument on whether or not zombies can run.

    Simon Pegg is of the belief that they can’t, as he elucidates in his latest article for The Guardian:

    More significantly, the fast zombie is bereft of poetic subtlety. As monsters from the id, zombies win out over vampires and werewolves when it comes to the title of Most Potent Metaphorical Monster. Where their pointy-toothed cousins are all about sex and bestial savagery, the zombie trumps all by personifying our deepest fear: death.

    Brooker’s five-point retort came, in typical style, as part of a recent Comment is Free article:

    We had to clearly and immediately differentiate Dead Set from Shaun of the Dead, which had cornered the market on zombie-centric horror-comedy. Blame yourself, Simon: if you’d made that film badly, it wouldn’t have been so popular, and drawing a distinction wouldn’t have been an issue. Each time one of our zombies breaks into a sprint, it’s your own stupid talented fault.

    I’m undecided on the issue.

  • L’Arbre du Ténéré

    L'Arbre du TénéréIf the name doesn’t ring a bell, a picture of L’Arbre du Ténéré may.

    This solitary acacia, know as the Tree of Ténéré in English, was long considered to be the most isolated tree on Earth, situated in the Sahara desert in north-east Niger. It was destroyed in 1973 by a drunk Libyan truck driver and now resides in the Niger National Museum.

    Wikipedia has a list of other ‘famous’ trees.

  • Designing for Democracy

    As the Floridian ‘butterfly ballots’ used in the 2000 U.S. presidential election showed, poor design can have far-reaching consequences. With new ballot design guidelines now in place, The New York Times identifies common design problems found on ballots and ways to improve clarity and vote accuracy.

    It’s good to know people are thinking about issues such as this and striving to improve the problems.

    On Nov. 4, most ballots will repeat design mistakes made in previous elections. Many of these errors are avoidable. This year, the United States Election Assistance Commission released ballot design guidelines. Using these guidelines, we at AIGA developed this feature to identify common design problems and offer improvements.

  • Reducing the Risk of Human Extinction

    A recent article from the University of Pittsburgh’s Centre for Biosecurity, Reducing the Risk of Human Extinction.

    Abstract: In this century a number of events could extinguish humanity. The probability of these events may be very low, but the expected value of preventing them could be high, as it represents the value of all future human lives. We review the challenges to studying human extinction risks and, by way of example, estimate the cost effectiveness of preventing extinction-level asteroid impacts.

    via Schneier

  • Online Web Design Tools

    Mashable’s list of over 130 web design tools looks like it may come in handy.

    Tools mentioned include CSS optimisers, colour scheme generators, attractive background design generators, and many more.